Christos is the Head of Department for Creative Technology, within the Faculty of Science and Technology at Bournemouth University.  Previously he has been a Principal Academic and also served as the Programme Leader for the Games Technology and Games Programming undergraduate degrees.

Christos has contributed to several refereed conference, book and journal publications and has served as a member on a number of international program committees for various conferences plus reviewed for a number of journals. He has also chaired the VS Games 2013 conference as well as guest edited special issues at journals such as Elsevier’s Entertainment Computing and IGI’s International Journal of Game Based Learning.

Recently awarded research grants include the EU-funded Leonardo Transfer of Innovation GameiT project, the Leonardo Transfer of Innovation GameWise project and the Erasmus+ GameBiz project. Christos has also co-authored a textbook focusing on the use of the Unreal game engine for mobile (iOS) game development which was published in 2012, titled “UDK iOS Game Development Beginners Guide”.

Christos is also a member of the following association bodies; IEEE, ACM, IET, Eurographics and SIGGRAPH.